Wednesday, November 4, 2009

Animal Cage

Alot of people have been asking me to update my blog more. So here's another item I'm working on at work. It's an animal cage It's still not done. Later I post some of the other cool stuff that I've already done at work when I have time. I always except any critiques. So if you have any ideas to "plus" this cage, let me know.

Tuesday, October 27, 2009

Updated DemoReel


Please feel free to leave any comments about how it looks. I want to make it better.

Saturday, September 19, 2009

Dreamgiver



This is a guy I'm texturing for the film I'm working on. The top image is a study painting I did to help me figure out generally what i want the end result to be when I'm done texturing it in 3d. I am going to document everything I do so all will know how to do a 3d character with subsurface scattering.

Thursday, August 6, 2009

Pens in a Jar








This Jar was the next 3d project I worked on for the Dreamgiver film. It was a headache! I don't know about you but Glass is CRAZY to pull off right. There is alot to worry about. At the same time, it was fun. My favorite was putting fingure prints on the pencils and marker. The last image shows the glass refracting the tiles in the back. It also reflects, and creates caustic effects. Spent less time on the shadows. Didn't care.

Saturday, July 11, 2009

Gunso


Meet Gunso. It's a used toy robot that I textured for the film.

Tuesday, June 30, 2009

Baseball Texturing


















These are more textured objects I did in Slim for the film. A baseball and a old rusty baseball card box. The baseball was most interesting as you can tell. I cut it up and took a picture of it, then used the texture for my UV's that I placed on my Baseball. It was fun.



Monday, May 25, 2009

hat




This is a hat I recently textured in 3D for a film. Done in Renderman.


Monday, March 30, 2009

Saturday, March 28, 2009




Alrighty, here is the latest of a recent project that I have been working on. I Textured, Modeled, UVmapped, and created the shaders for these suckers in Mental Ray. And guess what this project is still not done. I still need to finish texturing his cloths and rigging his body and then I will animate him. The goal is to cover all basic aspecs of 3d. Also if you stay tooned by the end of this week I should put up most of my animations that I've done and my demo reel.

Wednesday, February 25, 2009

Modeling in 3d


Alrighty, so a weakness of mine has been modeling. (because it's so technical to me). I'm not much for a technical person but I am trying to be...somewhat. I modeled this character following the Learning Autodesk Maya 2009 tutorial. Next I'm going to rig it and maybe texture it. I haven't decided. Recently I've been doing animations too but have not put them on the blog because I will maybe later.

Wednesday, January 28, 2009

Textured Oil Barrels


Right now I'm starting to help with a 3d animated film with the Seniors. I had to texture some oil barrels for the scene. With This texture I used Slim in Renderman for the first time. It was hard at first like every new program you use but I'm starting to get a hang of it.