Friday, December 4, 2009

The Dreamgiver



Meet the Dreamgiver. This is the character for the film, "Dreamgiver," that I'm working on for a BYU student film short. The texture for this is not complete just yet, I still have a little more to go with it. I just thought it was about time I posted my progress. Skin has been the most challenging thing for me to tackle. Mostly when I'm dealing with two seperate UV maps of the head and body and two different resolutions that are being applied to the same geometry. If you put two seperate shaders on a single geometry with both shaders having subsurface, Only one of them will work. This is when rendering in Renderman. So in Slim I had to figure out a complex network that would all lead into one shader Ensemble, and include two different resolution texture maps that can both output their own subsurface type. Just this alone. Took me all of one semester. Now that the big kinks are worked out I'm finishing out the small ones.

Wednesday, December 2, 2009

Membraines, Chromozomes, Spindle Fibers, Centioles

This is another Project that I'm working on at work. I've been working on some proceedural glow shaders in mental ray. These are Chromozomes, Spindle Fibers, Centrioles, and a Membraine under a UV Light. All of them have rigs and are animatable shaders. Also the Chromozomes, that are orange, has a glow shader the changes colors on particles when certain reactions happen. I can't wait to see all this stuff Animated. (

Wednesday, November 4, 2009

Animal Cage

Alot of people have been asking me to update my blog more. So here's another item I'm working on at work. It's an animal cage It's still not done. Later I post some of the other cool stuff that I've already done at work when I have time. I always except any critiques. So if you have any ideas to "plus" this cage, let me know.

Tuesday, October 27, 2009

Updated DemoReel

video
Please feel free to leave any comments about how it looks. I want to make it better.

Saturday, September 19, 2009

Dreamgiver


This is a guy I'm texturing for the film I'm working on. The top image is a study painting I did to help me figure out generally what i want the end result to be when I'm done texturing it in 3d. I am going to document everything I do so all will know how to do a 3d character with subsurface scattering.

Thursday, August 6, 2009

Pens in a Jar








This Jar was the next 3d project I worked on for the Dreamgiver film. It was a headache! I don't know about you but Glass is CRAZY to pull off right. There is alot to worry about. At the same time, it was fun. My favorite was putting fingure prints on the pencils and marker. The last image shows the glass refracting the tiles in the back. It also reflects, and creates caustic effects. Spent less time on the shadows. Didn't care.

Saturday, July 11, 2009

Gunso


Meet Gunso. It's a used toy robot that I textured for the film.

Tuesday, June 30, 2009

Baseball Texturing


















These are more textured objects I did in Slim for the film. A baseball and a old rusty baseball card box. The baseball was most interesting as you can tell. I cut it up and took a picture of it, then used the texture for my UV's that I placed on my Baseball. It was fun.



Monday, May 25, 2009

hat




This is a hat I recently textured in 3D for a film. Done in Renderman.


Monday, March 30, 2009

My Demo Reel Revised

video

Saturday, March 28, 2009




Alrighty, here is the latest of a recent project that I have been working on. I Textured, Modeled, UVmapped, and created the shaders for these suckers in Mental Ray. And guess what this project is still not done. I still need to finish texturing his cloths and rigging his body and then I will animate him. The goal is to cover all basic aspecs of 3d. Also if you stay tooned by the end of this week I should put up most of my animations that I've done and my demo reel.

Wednesday, February 25, 2009

Modeling in 3d


Alrighty, so a weakness of mine has been modeling. (because it's so technical to me). I'm not much for a technical person but I am trying to be...somewhat. I modeled this character following the Learning Autodesk Maya 2009 tutorial. Next I'm going to rig it and maybe texture it. I haven't decided. Recently I've been doing animations too but have not put them on the blog because I will maybe later.

Wednesday, January 28, 2009

Textured Oil Barrels


Right now I'm starting to help with a 3d animated film with the Seniors. I had to texture some oil barrels for the scene. With This texture I used Slim in Renderman for the first time. It was hard at first like every new program you use but I'm starting to get a hang of it.

Tuesday, December 23, 2008

Texturing the Great Wall


During Christmas break, a friend, Scott and I decided to start a 3D project. This is some of the project. I won't tell you much else other than he's the modeler and I'm the texture artist. Right now I'm painting bricks on the Great wall. Lots of experimentation involved here, but I'm proud to say that I painted all the bricks you see. Why have I taken on this task. Because I like it.

Tuesday, December 16, 2008

priest in Danger


This is my painting final for Sam Neilsons class. It's been a good class I've learned alot. This is a story of a frog priest being robbed by two villans. One of them is an amature. His more experienced partner is annoyed by him.

Tuesday, December 9, 2008

3-d Snail final

This is my first bug in 3d. This is my bug final for Brent Adams class.

Friday, December 5, 2008

My first flash animation

I'm very proud of my first attempt at flash animation.
My boss wanted me to do this for a project at work.
My next goal is to work with symbols and rotate body parts.
video

Tuesday, December 2, 2008

Tuesday, November 11, 2008

Great Wall of China on drugs


This a final scene I did for Sam Nielsons class. I tried to do a cooler version of the great wall of China.

Wednesday, October 29, 2008

Friday Morning Gesture Drawing











These are from friday morning figure drawing. Each pose was 1 to 2 minutes long. I don't think I put up alot of figure drawing so I figured I would.

Friday, October 24, 2008

Another Storyboard panel for work




here is another storyboard panel for work. They are checking out some rocks ontop of a cliff looking over the ocean in china. I've been learning how to create sceneries in Sam Nielsons class. I still struggle with creating characters though. In this scene I'm trying several options and positions

Tuesday, October 21, 2008

Again my first attempt with 3d

This is my favorite version of the teapot

Thursday, October 16, 2008

Teapot final


ok, I'm not working on it anymore. I'm leaving it alone. it will never be done, but I have to move on to other assignments.

Saturday, October 11, 2008

1st Teapot in the works


Right now I'm working on my teapot in Maya for my first computer 3d project ever. I'm trying to detail it further to make it as realistic and appealing as possible. If you have any suggestions, I would love to know what I could improve on specifically. Thank you.

Tuesday, October 7, 2008

Yeehaa! Happy Halloween!




Bill's favorite holiday is Halloween, not just for the trick or treating and haunted houses, but also for the giant ant bull riding at moon light. This is my finished final for a project in Sam Nielsons class.

Monday, September 22, 2008

His pet ant

After Fred gets high off candy on Halloween night, he escapes his house late at night with his friends to do some ant bull riding. This is done for my concept class with Sam Nielson. I tried to be as dynamic as I could. Next we're going to be painting our characters in photoshop.

Saturday, September 13, 2008

Hey boys



So this is my attempt to add a hue. I forever want to keep fixing it but I'm done with it for now. I need to study light more. Again I've modeled in photoshop Joe Olsens line drawing.

Thursday, September 11, 2008

2 minute gesture of Woman in class



I decided to post this because this has been my favorite gesture I've done. At the time I was trying to get closer to Ryan Woodwards gesture style. Recently I've been less successful at it. I'm putting two versions up. The hard copy and one manipulated in photoshop with a gradient map. Tell me what you think.

Tuesday, September 9, 2008

Sam Nielson first class project


This was done for a class project in Sam Nielson's class. This is an image of Joe Olsons. We all had to pick an image and put value, cantrast, and model it 3d.

Wednesday, August 27, 2008

The Great Wall


All these images that I've been working on is for a project that I'm doing at my job. There are many panels that I'm working on but these are some of them. The story for the panels is about two kids that end up traveling around the ancient world and learn about it. This is for a high school history course and it also has interactive games with it.

Wednesday, August 13, 2008

Another alien concept



hello, my name is joe and i like to drawr me mummy.

Wednesday, July 23, 2008

Refined Alien teacher

Monday, July 7, 2008

Computer sketchings

Friday, June 27, 2008

David Bowie

Thursday, June 26, 2008

Big lipped woman revisited

Huge Nose Man

Wednesday, June 25, 2008

Big lipped woman finished

Tuesday, June 24, 2008

My first project at work

Saturday, May 31, 2008

Kathryn the Cow Girl

My beautiful wife again

The Swimmer

4x7 foot high school painting, acrylic

Suzie and her Pet Groomit


Kathryn Creswell

This is my lovely wife

Dorothy and her daughter



Robot Man



Wilson Phalarope


Moman on Chair


The Ultimate Trick or Treater


Maffia

I created this out of my head using reference

Misty girl


Show me the way Priest Man


The man


Yankee


Rachel Creswell

My mother as a child

Lyn Creswell


Saturday, February 16, 2008

Flower sack

video

Saturday, February 9, 2008

Title